Fundamentals of network game development / Guy W. Lecky-Thompson.
Material type:
TextPublication details: Australia : Course Technology, 2009.Description: 316 p. : 24 cmISBN: - 0781584505570
- QA 76.76.C672 .L427 2009
| Item type | Current library | Call number | Copy number | Status | Barcode | |
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College Library General Circulation Section | QA 76.76.C672 .L427 2009 (Browse shelf(Opens below)) | 2 | Available | C10956 | |
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College Library Graduate Section | QA 76.76.C672 L427 2009 (Browse shelf(Opens below)) | 1 | Available | C10957 |
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| QA 76.76.C672 .F552 2012 Social game design : | QA 76.76.C672 .G3647 2008 Game programming gems 7. | QA 76.76.C672 .L42 2008 Video game design revealed / | QA 76.76.C672 L427 2009 Fundamentals of network game development / | QA 76.76.C672 .M83 2008 Game development essentials : | QA 76.76.C672 .Sh54 2009 Ultimate game programming with directX. | QA 76.76.C672 .St743 2011 The game audio tutorial : |
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