000 02031nam a2200241 a 4500
005 20140310183402.0
008 121005s19uu xx 00 eng d
020 _a9781118004210
050 _aT 385
_b.C652 2011
100 _aConnell, Ellery
245 _a3D for graphic designers /
_cEllery Connell.
250 _a1st ed.
260 _aSan Francisco, United States :
_bWiley Pub,
_c2011.
300 _axvi, 384 p. :
_bill. ;
_c24 cm.
500 _aIncludes index
520 _a"Helping graphic designers expand their 2D skills into the 3D spaceThe trend in graphic design is towards 3D, with the demand for motion graphics, animation, photorealism, and interactivity rapidly increasing. And with the meteoric rise of iPads, smartphones, and other interactive devices, the design landscape is changing faster than ever.2D digital artists who need a quick and efficient way to join this brave new world will want 3D for Graphic Designers.Readers get hands-on basic training in working in the 3D space, including product design, industrial design and visualization, modeling, animation, lighting, and rendering?all the skills necessary in today's competitive environment. Helps 2D graphic designers gain the skills they need for a competitive job market that increasingly demands the ability to create or work in 3D Covers product design, industrial design and visualization, modeling, animation, lighting, and rendering Prepares you to create designs for iPads and other interactive mobile devices, as well as for print, Web, broadcast, film, HD, video, and more Uses Luxology modo to illustrate 3D concepts, but the author?s techniques and insights will help any artist moving into 3D, no matter what software they use This timely book is just what you need to create compelling and realistic 3D imagery and improve your job skills"
521 _aMA
650 _aComputer graphics
650 _aThree-dimensional display systems
650 _aCOMPUTERS / Image Processing
942 _cBK
_2lcc
_kFOR
999 _c22344
_d22344