000 01379nam a2200217 a 4500
005 20140310183625.0
008 120910s19uu xx 00 eng d
020 _a9781119975083
050 _aQA 76.76.C672
_b.Se458 2012
100 _aSeidelin, Jacob
245 _aHTML5 Games :
_bcreating fun with HTML5, CSS3, and WebGL /
_cJacob Seidelin.
260 _aChichester, West Sussex, U.K :
_bJohn Wiley & Sons,
_c2012.
300 _a440 p. :
_bill. ;
_c27 cm.
500 _aIncludes index
520 _a "The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more."--Publisher's description
521 _aIT
650 _aComputer games
_xProgramming
650 _aHTML (Document markup language)
942 _cBK
_2lcc
_kFOR
999 _c25491
_d25491