| 000 | 01379nam a2200217 a 4500 | ||
|---|---|---|---|
| 005 | 20140310183625.0 | ||
| 008 | 120910s19uu xx 00 eng d | ||
| 020 | _a9781119975083 | ||
| 050 |
_aQA 76.76.C672 _b.Se458 2012 |
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| 100 | _aSeidelin, Jacob | ||
| 245 |
_aHTML5 Games : _bcreating fun with HTML5, CSS3, and WebGL / _cJacob Seidelin. |
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| 260 |
_aChichester, West Sussex, U.K : _bJohn Wiley & Sons, _c2012. |
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| 300 |
_a440 p. : _bill. ; _c27 cm. |
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| 500 | _aIncludes index | ||
| 520 | _a "The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more."--Publisher's description | ||
| 521 | _aIT | ||
| 650 |
_aComputer games _xProgramming |
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| 650 | _aHTML (Document markup language) | ||
| 942 |
_cBK _2lcc _kFOR |
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| 999 |
_c25491 _d25491 |
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