000 00793nam a22002057a 4500
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008 160116b xxu||||| |||| 00| 0 eng d
050 _aPHS GV 1469.34.P79
_b.K49 2015
100 _aJae, Kim Yong
245 _aFrequency of playing computer games and academic performance of SISC grade 10 students
_cKim Yong Jae
260 _aLas PiƱas, Philippines :
_bSouthville International School and Colleges,
_c2015.
300 _aiii, 33 p. :
_bill. ;
_c28 cm.
504 _aIncludes bibliographical references.
650 _aVideo games
_vPsychological aspects.
650 _aEducational achievement
_vInfluence of video games.
650 _aAcademic achievement
_vPsychological aspects.
650 _aStudents
_vUse of leisure time.
942 _2lcc
_cPASS
999 _c290410
_d290410